Mindset Changes That Transformed My Learning To Code

When I look back on learning to code, the one thing I’d change isn’t the tutorial or the language I picked first - it’s my mindset.
Focus on practice over theory, start small and drop the ego, get comfortable being uncomfortable, and stop chasing the idea of mastering programming before you build anything. Put in real reps by writing code, finish humble projects that teach fundamentals, learn to love the uneasy feeling of not knowing yet, and use languages and concepts as tools you grow with over time. That shift alone speeds up your progress, keeps you out of tutorial hell, and makes you job ready. Hiring managers care that you can build, learn fast, and keep improving - not that you memorized a language spec.
Practice Over Theory - The 10,000 Lines Of Code Approach
When I first started, I ran into that famous 10,000 hour rule to mastery. The way I interpreted it was basically study for 10,000 hours and you’ll magically become a great developer. So I stacked up books, queued playlists of tutorials, and assumed the faster I consumed content, the better I’d be.
My philosophy now is completely different. I think in 10,000 lines of code, not 10,000 hours. The question I ask is simple: how fast can I write 10,000 lines where every thousandth line is better than the last thousand?
Coding is a craft. You get better by being inefficient, slow, and kind of bad for a while. It feels way more like woodworking, playing guitar, or sketching than it feels like law, history, or finance where you can cram a ton of information and then recite it later.
In a craft, your hands learn. You build muscle memory through mistakes and small corrections. A badly carved joint, a buzzy chord, a crooked line - you only feel what “right” is after you’ve felt a bunch of “wrong.”
That’s why I track progress by output. Not minutes watched. Not chapters read. Lines of code shipped into small, real projects I can run, break, and fix.
How to make every thousand lines better than the last
- Build tiny, finishable projects - a to-do list, a notes app, a simple landing page. Shipped beats perfect.
- Add constraints - no library for this part, or recreate a feature from scratch. Constraints force learning.
- Review your own code weekly - pick one file, refactor it cleaner, and write down what you improved.
- Keep a log - what you tried, what broke, how you fixed it. Patterns pop fast when you actually write them down.
- Repeat features across projects - build forms, lists, auth, and CRUD again and again until they feel instinctive.
This mindset also keeps you out of tutorial hell. When you’re measuring by shipped code, you naturally stop binge watching and start building. And hey, if this post hits 10 likes, I’ll write a step by step guide for escaping tutorial hell and share the exact plan I’d use if I had to start over.
What Tutorial Hell Looks Like And How To Dodge It
Tutorial hell is that loop where you feel productive because you’re consuming content non stop, but nothing sticks when you try to build on your own. You bounce from one perfect walkthrough to the next and never hit that uncomfortable wall where you have to think for yourself.
I fell into it by accident. I thought if I just watched more instructors and read more docs, I’d be ready. But I was basically rehearsing lines without ever stepping on stage.
The pattern that traps you
- Start a tutorial with energy, follow along exactly, and build the instructor’s project.
- Hit a concept you don’t fully get, pause, and open five more tabs to “master” it.
- Burn out, switch to a different course that feels easier, and repeat the loop.
- Try to build your own thing, realize you can’t without a guide, go back to tutorials.
The exit is counterintuitive. You deliberately move forward without perfect understanding, finish the section you planned, then use what you’ve got to build something small. You trade certainty for momentum.
A simple way out of tutorial hell
- Pick a tutorial and define a stopping point before you start - for example, Section 3.
- When you hit a confusing concept, do a quick 10 to 15 minute skim of docs, then keep going. No deep dive yet.
- After you finish the planned section, close the tutorial and build a micro project using only what you remember.
- When you get stuck, search targeted answers for that one issue, not the entire topic again.
- Ship it, write a 5 sentence reflection, and then either continue the tutorial or start a fresh micro build.
This approach makes you hit real friction fast. And that’s exactly where learning sticks. You remember what you fought for.
Ego Is The Enemy - Start Simple, Learn Faster
When I was new, I didn’t want to build plain HTML and CSS recipe sites like tutorials often start with. I wanted the cool stuff. I wanted a Facebook clone or a Reddit clone, deep dives into algorithms, and REST APIs running everywhere.
That was ego talking. I thought basic projects were beneath me, so I skipped steps that would have made me a far better engineer in much less time.
The truth I learned the hard way is this: simple projects teach non negotiable fundamentals. Layout. Semantics. Forms. Accessibility. State and data flow. Those aren’t flashy, but they’re the skeleton that everything cool hangs on.
If I had swallowed my pride early and built boring things really well, I would have learned faster. I would have had fewer brittle apps and fewer nights chasing mysterious bugs caused by weak basics.
What “boring” projects secretly teach
- Recipe site - semantic HTML structure, responsive CSS, readable typography, and image handling.
- Personal blog - routing, templating, content organization, metadata, and simple build tooling.
- To-do app - CRUD basics, local storage or simple backends, list rendering, and state management.
- Contact form - validation, controlled inputs, error messages, and form submissions to an API.
- Landing page - layout systems like flexbox or grid, component reuse, and performance basics.
Want to build a Reddit clone later? Awesome. You’ll move faster when you can confidently structure components, handle forms, render lists efficiently, and style layouts that don’t collapse when content changes.
Ego burns time because it makes you chase hard problems without the tools that make hard problems manageable. Humility saves time because it builds those tools brick by brick.
Get Comfortable Being Uncomfortable - That’s The Job
In software engineering, you’re an information manager as much as you are a coder. Your job isn’t to know everything. It’s to find the right information, understand it well enough, and apply it to solve a problem in your domain.
As a professional developer, you will never know everything. And yet, if the problem is in your lane - say you’re a backend engineer and the issue is backend - you’re still expected to go solve it.
That gap between not knowing and being responsible anyway is uncomfortable. It never fully goes away. New frameworks appear. APIs change. Team needs shift. There’s always a piece you haven’t touched yet.
You can read outside of work, watch talks, and add tools to your belt, and you should. But the feeling of walking into a fresh ticket and thinking, ok, I don’t quite know this yet, now let’s figure it out, is part of the field.
So you learn to enjoy it. You start associating discomfort with growth. You train your brain to think, cool, I’m about to learn something that expands what I can do.
How to practice the discomfort muscle
- Take tickets slightly above your comfort zone - not impossible, just enough to stretch you.
- Timebox unknowns - 45 to 90 minutes of focused exploration, then decide next steps with what you learned.
- Write down the question you’re actually answering - scoping clearly reduces panic and rabbit holes.
- Build ugly first - make it work, then refactor. Momentum beats premature perfection.
- Debrief yourself - what did you assume, what turned out false, what will you try first next time.
That’s the beauty of this field. There’s always something just outside your current map. And every time you step into it and return with a solution, your map grows.
You Will Never Master Programming - And That’s The Point
I see posts all the time asking how quickly someone can master a language. Or whether it’s smarter to master HTML before touching CSS. That framing misses what programming is for beginners.
You’re not meant to master languages at the start. You’re meant to build things with them, iterate, and get better through use. You don’t master concepts on first contact - you get a vague understanding, apply it repeatedly in projects, and improve with each pass.
I used to do it the other way. I’d hit a concept I didn’t understand - say CSS flexbox - and then I’d stop everything. I’d read docs non stop, watch multiple videos, and try to master flexbox before I allowed myself to move on.
That was completely backwards. What I do now is simple. If I don’t fully understand something, I finish the section I planned, then I build things with the concept as soon as possible.
What this looks like with flexbox
Picture this: you’re watching a tutorial, and the instructor drops display: flex with justify-content and align-items. It makes the layout snap together on their screen, but your brain is like, wait, what controls what here.
Old me would pause and open a dozen tabs. New me makes a note like learn flexbox alignment later, finishes the section, then opens a sandbox and creates a simple layout: a header, a sidebar, a content area, and a footer.
I start with the most basic styles so it looks ugly but readable. Then I add display: flex to the container and try to recreate the instructor’s layout by changing just one property at a time. I watch what happens when I switch from row to column. I observe how gap affects spacing. I play with flex-grow and flex-shrink to see how elements push and pull when the width changes.
In 30 to 45 minutes of messing around with real boxes, I learn more than hours of passive watching. And when I hit a specific confusion, I search for that one thing - like flex-basis vs width - apply it, and keep building.
The loop that works
- Learn enough to try - accept vague understanding on first pass.
- Build a micro project - keep it small enough to finish in a sitting.
- Hit a wall - identify one clear question to answer.
- Look up that one answer - apply it immediately.
- Iterate - ship, reflect, repeat the feature in a new tiny context.
This is why mastery as a finish line doesn’t make sense. The field keeps moving. Your skills compound through cycles of use, not a single pass of study.
How Do You Get A Job Without Mastery? What Hiring Actually Looks For
The immediate pushback is obvious: if I’m not a master, how do I get hired. You’re missing the point of junior roles. You’re not expected to be a master.
Teams want people who know a slice of the domain they need - say front end development - and who have grit, patience, and persistence to learn constantly. That combination beats someone who can recite a language but hasn’t shipped much.
Really good programmers tend to know the basics well. Not because they memorized a book or watched every tutorial, but because they built a bunch of projects where those basics got used over and over until they stuck. And they stay eager to learn more, which shows up in the work.
What signals make you look hireable as a junior
- A portfolio of small, finished projects - live links and repos that run without drama.
- Clear READMEs - what the app does, how to run it, and a short note on what you learned building it.
- Commit history that looks like a learning arc - regular progress, meaningful messages, not just one giant dump.
- Repeated patterns - lists, forms, API calls, routing - solved in a few different projects.
- Short write ups - a blog or notes where you explain a small problem and how you solved it.
If your domain is front end, demonstrate comfort with HTML semantics, CSS layout systems like flexbox and grid, and at least one framework’s mental model. If it’s backend, show you can design a simple API, handle errors, and talk about data modeling choices.
None of that requires mastery. It requires reps. It requires showing you can own a problem in your lane, organize information, and keep moving when you don’t know yet.
That’s how solid developers are made. They practice a lot. They swallow their pride. They get comfortable with being uncomfortable because they’re learning. And they keep pursuing mastery like a direction, not a destination.
Bottom Line - Build More, Worry Less, Keep Moving
If I could change one thing about how I learned to code, I’d pick mindset every time. I’d trade hours of passive theory for 10,000 lines of shipped code. I’d let small, unfancy projects teach me what sticks.
I’d drop the ego and build the recipe site. I’d welcome discomfort as the sign I’m in the right place. And I’d stop trying to master a language before I write anything useful with it.
If you’re just starting, take this with you: write code, finish tiny projects, and let your skills grow through use. When something feels unclear, keep going, then build with it. That loop is where real progress lives.
And if this post gets 10 likes, I’ll share a step by step plan to escape tutorial hell and map out a week by week path to those 10,000 better lines. Until then, keep building. Your future self will thank you.